This week's idea was #BeatEmUp.
Or more specifically: to do something in the style of oldschool beat 'em up games like Teenage Mutant Ninja Turtles, Double Dragon or Streets of Rage.
I haven't played either of those, and for similar games from the past, I don't remember the soundtrack very well. Maybe with the exception of The Last Ninja 3 (an underrated one by the way).
But what's even the arrangement/instrumentation idea? 8-bit chiptune, right? Limited polyphony that went with it.
But let's assume for the moment that a jazz piano trio was asked to provide the soundtrack, with no proper understanding of how this music works (let alone the game), and they have a polyphony limit of four, and also due to scheduling reasons they got about two hours for the job.
"The job" being composition, arrangement, rehearsal, tracking, audio engineering, cover art, and all that jazz...ehm bmup.
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